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Project Director & Technologist

Liberatas is an Internationally recognized Creative Technologist and OrCha's Project Director. Based off the Surf Coast of Victoria - Australia, her practice involves maintaining a balance between nature and tech as she aspires to evoke positive change in the world through creativity, storytelling, philosophical research and technical innovation.


Liberatas' most recent research on 'Playable Cartography' and 'Experiential Data' has been presented in Portugal at Artefacto 2020 and in Deagu, South Korea at SIGGRAPH Asia 2020.


Creative Director

& Designer

Carlo Tolentino is a Creative Director, and a multi-media, interactive designer.
Carlo has worked across multiple creative industries across advertising, video production, art, and theatre. With over 12 years of experience, Carlo has designed and performed live visual projections in large venue music concerts, and art festivals.


Currently based in Melbourne Australia, Carlo works as a student ambassador at RMIT University and is an avid art streamer with a substantial following.

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Specialist & Producer

Homie is a Multimedia specialist based in Melbourne. Primarily working with Visual Effects, Video Production & Projection-Mapping, Homie focuses on creating engaging & refined interactive generative works.

Having completed his Master of Animation, Games and Interactivity at RMIT University, alongside various projects, Homie has developed an immersive projection mapping experience in collaboration with ReAction theatre and RMIT, which explored the integration of performance arts with digital media.

He currently works as a Multimedia Officer with Cardinia Shire Council, where he has undertaken the development of interactive installations for the cultural centre.


Artist &


Uyen Nguyen is a multimedia specialist, researcher and academic at RMIT University, Melbourne. An emerging expert in Human-Computer Interaction, Games, Digital Media and Animation, Nguyen has had invitations to exhibit, publish and present at numerous conferences, symposia, galleries and institutions including, Science Museum Oklahoma (USA), Kajaani University of Applied Sciences (Finland), Digital Games Research Association (Japan), Electronic Visualisation and the Arts (UK), Australian Centre for the Moving Image (Aus), the Playable City Symposium (Aus) and Experimenta International Triennial of Media Art (Aus).


Uyen is commencing Doctoral research in 2021 investigating artificial intelligence in interactive media.

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Game Designer & Artist

Fabian Mora is a Melbourne based game developer, 3D artist and animator.  Fabian's work primarily focuses on creating novel, experimental and engaging experiences. His skill-set spans a range of disciplines including 3D, Audio-Visual effects and hybrid animation.


Fabian studied Mechatronics Engineering at the University of San Buenaventura in Colombia and completed a Masters in Animation Games and Interactivity at RMIT in Melbourne. He has since been working as a creative technician at Mosster Studio in Melbourne.


Creative Developer & Artist

Sahaj Garg is a creative 'hacker', artist, sound designer and problem solver, fascinated by the cosmos, revelations, perception, macros and zen Philosophies. Sahaj's practice involves experimentation with interactive digital media.  He has worked with Augmented Reality, Virtual Reality, mobile gaming, blockchain, artificial intelligence, projection mapping and interactive installations.


Sahaj aims to create awe-inspiring audio-visuals in immersive, interactive installations and a particular focus on interactive spaces, music-driven experiences and immersive theatricals. Sahaj's practice aims to 'disrupt' and experiment with the future of media technologies.

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